• Webcam support for StageVideo. Utilize GPU acceleration to render webcam video streams with better performance.
• Stage 3D accelerated graphics rendering for iOS and Android. Explore a new architecture for high-performance 2D/3D GPU hardware accelerated graphics rendering by Adobe, which provides low-level Stage3D APIs for advanced rendering in apps.
• Native extensions for Adobe AIR. Use native code to take advantage of the same platform- and device-specific native capabilities and APIs available to native apps, with easy integration into AIR applications.
• Captive runtime support. Developers now have more flexibility with their app packaging options and can automatically package AIR 3 with their Android, iOS, Windows, and Mac OS app into a single installation file that includes the app and a bundled version of the AIR runtime.
• Stage video hardware acceleration. Leverage hardware acceleration of the entire video pipeline for best-inclass high-definition (HD) video playback experiences. Reduce processor and memory usage and enable smoother video, and higher fidelity on mobile and TV devices.
• New mobile features for Android, BlackBerry Tablet OS, and iOS. Work with powerful features for the development of expressive, high-performing applications for Android, BlackBerry Tablet OS and iOS.
• H.264/AVC software encoding for cameras. Stream beautiful video from your computer’s camera with higher compression efficiency and industry-wide support, enabling both high-quality real-time communications (e.g., video chat and video conferencing) and live video broadcasts.
• iOS push notifications. Use Apple Push Notification Service (APNS) and a provider (a third-party server that will communicate with the APNS) to generate push notifications.
• Support for Retina display. Build your AIR applications on iOS with iOS 5.1 SDK and leverage the enhancements available, including Retina display support.
• iOS 6 SDK support. Create and publish apps targeting Apple’s latest mobile operating system with support for the iOS 6 SDK.
• Debug stack trace in release builds of Flash Player. Allow developers to display stack trace information in release builds of Adobe Flash Player.
AIR 4.0 New Features:
* Mac .pkg Installation Support – Deploying Flash Player and keeping it up to date is a critical task for system administrators worldwide. In Flash Player 11.9 we added .pkg support for ease of deployment. In Flash Player 12, we’ve incorporated feedback from system administrators to improve the workflow and UI
* Internet Explorer 11 on Windows 7 Support – Microsoft has released IE 11 on Windows 7 and we plan to officially support this in Flash Player 12
* Safe Mode in Safari 6.1 and higher – Safari 6.1 includes an updated version of Safari with Safe Mode, which implements new security restrictions on the operation of browser plug-ins. To the extent possible, we’ve adapted Flash Player to transparently handle these changes. A small number of behaviors will change in the context of Safe Mode and are explained in the Known Issues section below
* 64-Bit PPAPI Flash Player for Chrome – We’d like to encourage those interested in 64-bit Flash Player for Chrome to please download the latest build available in the Chrome Canary Channel
* Graphics: Buffer Usage flag for Stage3D – We’ve added a new enum Class called Context3DBufferUsage which defines two constants, STATIC_DRAW (default) and DYNAMIC_DRAW. These constants specify how buffers will be used in Stage3D. We’ve also added a new parameter, called “bufferUsage”, to the constructors of VertexBuffer and IndexBuffer. This “bufferUsage” parameter uses one of the constants form Context3DBufferUsage, which will allow you to select the appropriate buffer type according to your needs
* Android Workers – as a beta feature in AIR 3.9, we’re continuing to improve this feature based on your feedback in preparation for an official release in AIR 4
Homepage – http://www.adobe.com/products/air/
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